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Airtight Alibi

Airtight Alibi

{2}{G}
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.

Enchanted creature gets +2/+2 and can't become suspected.

Illustrated by Jeremy Wilson

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#149
RarityCommon
ReleasedFeb 9, 2024
EDHREC rank#18,808

Prices

USD$0.19
USD foil$0.06
EUR€0.13
EUR foil€0.06
MTGO0.03 tix
Rulings (5)
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

    Feb 2, 2024 · Wizards of the Coast
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

    Feb 2, 2024 · Wizards of the Coast
  • If a creature is already suspected, suspecting it again won't have any effect.

    Feb 2, 2024 · Wizards of the Coast
  • Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

    Feb 2, 2024 · Wizards of the Coast
  • There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

    Feb 2, 2024 · Wizards of the Coast

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