Impulse Caster← Back to search
Arcum's Whistle

Arcum's Whistle

{3}
Artifact

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

Illustrated by Quinton Hoover

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#311
RarityUncommon
ReleasedJun 3, 1995
EDHREC rank#27,744

Prices

USD$0.23
EUR€0.21
Rulings (1)
  • If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.

    Sep 20, 2013 · Wizards of the Coast

Related cards

More on this card