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Aria of Flame

Aria of Flame

{2}{R}
Enchantment

When this enchantment enters, each opponent gains 10 life.

Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

Illustrated by Greg Staples

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#118
RarityRare
ReleasedJun 14, 2019
EDHREC rank#8,360

Prices

USD$0.64
USD foil$2.08
EUR€0.52
EUR foil€2.42
MTGO0.02 tix
Rulings (4)
  • If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals.

    Jun 14, 2019 · Wizards of the Coast
  • Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

    Jun 14, 2019 · Wizards of the Coast
  • In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life.

    Jun 14, 2019 · Wizards of the Coast
  • If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame.

    Jun 14, 2019 · Wizards of the Coast

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