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Belligerent of the Ball

Belligerent of the Ball

{2}{R}
Creature — Ogre Warrior

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

3/3

Illustrated by Pascal Quidault

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#120
RarityUncommon
ReleasedSep 8, 2023
EDHREC rank#27,230

Prices

USD$0.05
USD foil$0.04
EUR€0.04
EUR foil€0.10
MTGO0.03 tix
Rulings (5)
  • Each celebration ability has a different effect.

    Sep 1, 2023 · Wizards of the Coast
  • Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.

    Sep 1, 2023 · Wizards of the Coast
  • The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.

    Sep 1, 2023 · Wizards of the Coast
  • Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.

    Sep 1, 2023 · Wizards of the Coast
  • Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.

    Sep 1, 2023 · Wizards of the Coast

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