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Case of the Trampled Garden

Case of the Trampled Garden

{2}{G}
Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Illustrated by Maxime Minard

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#156
RarityUncommon
ReleasedFeb 9, 2024
EDHREC rank#11,102

Prices

USD$0.21
USD foil$0.29
EUR€0.11
EUR foil€0.25
MTGO0.03 tix
Rulings (9)
  • Cases don't lose their other abilities when they become solved.

    Feb 2, 2024 · Wizards of the Coast
  • "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

    Feb 2, 2024 · Wizards of the Coast
  • Once a Case becomes solved, it stays solved until it leaves the battlefield.

    Feb 2, 2024 · Wizards of the Coast
  • Each Case has two special keyword abilities: to solve and solved.

    Feb 2, 2024 · Wizards of the Coast
  • Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

    Feb 2, 2024 · Wizards of the Coast
  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

    Feb 2, 2024 · Wizards of the Coast
  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

    Feb 2, 2024 · Wizards of the Coast
  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

    Feb 2, 2024 · Wizards of the Coast
  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

    Feb 2, 2024 · Wizards of the Coast

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