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Cry of the Carnarium

Cry of the Carnarium

{1}{B}{B}
Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

If your ears bleed, it's a party. If your eyes bleed, it's a Rakdos party.

Illustrated by Johann Bodin

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#70
RarityUncommon
ReleasedJan 25, 2019
EDHREC rank#23,350

Prices

USD$0.11
USD foil$0.72
EUR€0.14
EUR foil€0.41
MTGO0.03 tix
Rulings (3)
  • Cry of the Carnarium’s power-and-toughness-reducing effect affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won’t get -2/-2.

    Jan 25, 2019 · Wizards of the Coast
  • Creatures that would die after getting -2/-2 will still be on the battlefield when cards are exiled from graveyards. They won’t die, and will instead be exiled after Cry of the Carnarium is entirely finished resolving.

    Jan 25, 2019 · Wizards of the Coast
  • Cry of the Carnarium’s replacement effect affects any creature that would die in the turn, even creatures not on the battlefield as it resolves.

    Jan 25, 2019 · Wizards of the Coast

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