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Death Frenzy

Death Frenzy

{3}{B}{G}
Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

The crocodiles' putrid jaws swallow everything but the screams.

Illustrated by Steve Prescott

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#172
RarityUncommon
ReleasedSep 26, 2014
EDHREC rank#23,507

Prices

USD$0.12
USD foil$0.30
EUR€0.05
EUR foil€0.19
MTGO0.03 tix
Rulings (2)
  • Only creatures on the battlefield when Death Frenzy resolves will get -2/-2. However, if a creature enters the battlefield and then dies later that turn, you’ll gain 1 life for it.

    Sep 20, 2014 · Wizards of the Coast
  • You gain 1 life for each creature that Death Frenzy causes to have a toughness of 0 or less. The delayed triggered ability is created before state-based actions cause any creatures with 0 or less toughness to die.

    Sep 20, 2014 · Wizards of the Coast

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