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Deity of Scars

Deity of Scars

{B/G}{B/G}{B/G}{B/G}{B/G}
Creature — Spirit Avatar

Trample

This creature enters with two -1/-1 counters on it.

{B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature.

"His skin cuts swords." —*The Seer's Parables*

7/7

Illustrated by Steve Prescott

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#118
RarityRare
ReleasedJul 25, 2008
EDHREC rank#23,808

Prices

USD$1.26
USD foil$7.58
EUR€1.21
EUR foil€4.80
MTGO0.02 tix
Rulings (3)
  • Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn.

    Aug 1, 2008 · Wizards of the Coast
  • Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars.

    Aug 1, 2008 · Wizards of the Coast
  • You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed.

    Aug 1, 2008 · Wizards of the Coast

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