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Drastic Revelation

Drastic Revelation

{2}{U}{B}{R}
Sorcery

Discard your hand. Draw seven cards, then discard three cards at random.

Every disaster holds mystery, for lack of a sane witness.

Illustrated by Trevor Claxton

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#111
RarityUncommon
ReleasedApr 30, 2009
EDHREC rank#27,877

Prices

USD$0.12
USD foil$0.36
EUR€0.19
EUR foil€0.32
MTGO0.04 tix
Rulings (3)
  • If there are fewer than seven cards left in your library, you’ll draw all the cards in your library, then you’ll discard three cards at random. Then you’ll lose the game as a state-based action.

    May 1, 2009 · Wizards of the Coast
  • You’ll discard three cards at random even if some other effect replaces your seven draws.

    May 1, 2009 · Wizards of the Coast
  • You discard your hand as part of Drastic Revelation’s effect, not as an additional cost. If you have no cards in hand at this point, you simply don’t discard any; the rest of the spell will still have its effect.

    May 1, 2009 · Wizards of the Coast

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