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Eldrazi Confluence

Eldrazi Confluence

{2}{C}{C}
Instant

Choose three. You may choose the same mode more than once.

• Target creature gets +3/-3 until end of turn.

• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.

• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add {C}."

Illustrated by Hristo D. Chukov

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#32
RarityRare
ReleasedJun 14, 2024
EDHREC rank#2,599

Prices

USD$17.77
EUR€11.96
EUR foil€0.02
MTGO26.73 tix
Rulings (7)
  • If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the second mode of Eldrazi Confluence more than once, you choose the relative order to exile and return the target nonland permanents.

    Jun 7, 2024 · Wizards of the Coast
  • If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

    Jun 7, 2024 · Wizards of the Coast
  • You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.

    Jun 7, 2024 · Wizards of the Coast
  • No matter which combination of modes you choose, you always follow the instructions in the order they are written.

    Jun 7, 2024 · Wizards of the Coast
  • If all targets for the chosen modes become illegal before a Confluence resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

    Jun 7, 2024 · Wizards of the Coast
  • If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.

    Jun 7, 2024 · Wizards of the Coast
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until a spell is done resolving.

    Jun 7, 2024 · Wizards of the Coast

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