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Elkin Lair

Elkin Lair

{3}{R}
World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Illustrated by Jerry Tiritilli

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#78
RarityRare
ReleasedFeb 3, 1997
EDHREC rank#21,513
Reserved listYes

Prices

USD$1.28
EUR€1.60
MTGO0.07 tix
Rulings (2)
  • You can play the card this turn, not just during the resolution of the ability.

    Feb 1, 2006 · Wizards of the Coast
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.

    Oct 1, 2008 · Wizards of the Coast

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