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Fire Nation Turret

Fire Nation Turret

{2}{R}
Artifact

At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.

{R}: Put a charge counter on this artifact.

Remove fifty charge counters from this artifact: It deals 50 damage to any target.

Illustrated by Fahmi Fauzi

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#64
RarityRare
ReleasedNov 21, 2025
EDHREC rank#6,148

Prices

USD$8.14
USD foil$6.82
EUR€9.69
EUR foil€6.17
MTGO2.46 tix
Rulings (5)
  • Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.

    Oct 2, 2025 · Wizards of the Coast
  • Firebending abilities aren't mana abilities. They use the stack and can be responded to.

    Oct 2, 2025 · Wizards of the Coast
  • Any other mana you add during combat will still be lost as normal when moving between steps of combat.

    Oct 2, 2025 · Wizards of the Coast
  • "Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end."

    Oct 2, 2025 · Wizards of the Coast
  • Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.

    Oct 2, 2025 · Wizards of the Coast

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