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Gruul Beastmaster

Gruul Beastmaster

{3}{G}
Creature — Human Shaman

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.

2/2

Illustrated by Kimonas Theodossiou

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#129
RarityUncommon
ReleasedJan 25, 2019
EDHREC rank#24,924

Prices

USD$0.18
USD foil$0.09
EUR€0.07
EUR foil€0.25
MTGO0.05 tix
Rulings (6)
  • The value of X is determined only as Gruul Beastmaster’s triggered ability resolves. Once that happens, the value of X won’t change later in the turn even if Gruul Beastmaster’s power changes.

    Jan 25, 2019 · Wizards of the Coast
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

    Jan 25, 2019 · Wizards of the Coast
  • If Gruul Beastmaster leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.

    Jan 25, 2019 · Wizards of the Coast
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.

    Jan 25, 2019 · Wizards of the Coast
  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

    Jan 25, 2019 · Wizards of the Coast
  • If Gruul Beastmaster’s power is negative as its triggered ability resolves, X is considered to be 0. In other words, that ability can’t cause the creature to lose power.

    Jan 25, 2019 · Wizards of the Coast

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