Impulse Caster← Back to search
Hangman

Hangman

{B}
Creature — Human Villain

As this creature enters, secretly note a word with six to eight letters.

{1}: Target player who doesn't control this creature guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on this creature. Any player may activate this ability.

When a player guesses the noted word or all of its letters, sacrifice this creature.

1/1

Illustrated by Alex Konstad

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#56
RarityRare
ReleasedDec 8, 2017

Prices

USD$0.33
USD foil$1.11
EUR€0.37
EUR foil€0.73
Rulings (5)
  • If Hangman changes controllers, the person who originally chose the word continues to fulfill their duties as letters or words are guessed. Now that this player doesn’t control Hangman, they will have a much easier time figuring out the word.

    Jan 19, 2018 · Wizards of the Coast
  • Each letter can be guessed only once.

    Jan 19, 2018 · Wizards of the Coast
  • If a guessed letter appears multiple times in the word, you should fill in each instance of the letter in the word.

    Jan 19, 2018 · Wizards of the Coast
  • You must choose a word in a language each player understands. If there are multiple such languages, you should specify which one you’re using as you secretly note the word.

    Jan 19, 2018 · Wizards of the Coast
  • The abilities mimic the game of hangman. You tell each player how long the secret word is. You may even draw out blanks as one does in the game of hangman.

    Jan 19, 2018 · Wizards of the Coast

Related cards

More on this card