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Hazard of the Dunes

Hazard of the Dunes

{3}{G}
Creature — Wurm

Reach, trample

Exhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)

"It's aggravating that nature can build better hazards than I ever could." —Termin, track designer

4/4

Illustrated by Brent Hollowell

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#165
RarityCommon
ReleasedFeb 14, 2025
EDHREC rank#17,817

Prices

USD$0.18
USD foil$0.25
EUR€0.04
EUR foil€0.16
MTGO0.03 tix
Rulings (3)
  • Exhaust abilities can be activated any time you could normally activate an ability.

    Feb 7, 2025 · Wizards of the Coast
  • If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.

    Feb 7, 2025 · Wizards of the Coast
  • If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.

    Feb 7, 2025 · Wizards of the Coast

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