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Hexbane Tortoise

Hexbane Tortoise

{2}{G}
Creature — Turtle

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3/2

Illustrated by Joshua Raphael

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#166
RarityCommon
ReleasedSep 9, 2022
EDHREC rank#22,680

Prices

USD$0.16
USD foil$0.11
EUR€0.05
EUR foil€0.09
MTGO0.03 tix
Rulings (4)
  • To enlist a creature, that creature must be untapped, it must not be attacking (even if it has vigilance), and it must have haste or have been under that attacking player’s control since the beginning of their current turn.

    Sep 9, 2022 · Wizards of the Coast
  • When a player taps a creature for an attacking creature’s enlist ability, that attacking creature gets +X/+0 until end of turn, where X is the tapped creature’s power. This is a triggered ability that goes on the stack immediately after attackers have been declared in the declare attackers step.

    Sep 9, 2022 · Wizards of the Coast
  • You may tap only one creature for an enlist ability of an attacking creature, and a single creature can’t be tapped for more than one enlist ability.

    Sep 9, 2022 · Wizards of the Coast
  • The attacking player chooses whether to tap a creature for an enlist ability immediately after they tap the creatures that they have chosen to attack with. You can’t choose to enlist a creature later.

    Sep 9, 2022 · Wizards of the Coast

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