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Invert // Invent

Invert // Invent

Invert{U/R}
Instant

Switch the power and toughness of each of up to two target creatures until end of turn.

Invent{4}{U}{R}
Instant

Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.

Illustrated by Mathias Kollros

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#228
RarityUncommon
ReleasedOct 5, 2018
EDHREC rank#12,440

Prices

USD$0.13
USD foil$1.89
EUR€0.24
EUR foil€0.58
MTGO0.03 tix
Rulings (12)
  • If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn't switch one creature's power with another creature's power.

    Oct 5, 2018 · Wizards of the Coast
  • While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.

    Oct 5, 2018 · Wizards of the Coast
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

    Mar 19, 2021 · Wizards of the Coast
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

    Mar 19, 2021 · Wizards of the Coast
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

    Mar 19, 2021 · Wizards of the Coast
  • To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.

    Dec 8, 2022 · Wizards of the Coast
  • If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.

    Dec 8, 2022 · Wizards of the Coast
  • Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.

    Dec 8, 2022 · Wizards of the Coast
  • Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.

    Dec 8, 2022 · Wizards of the Coast
  • If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.

    Dec 8, 2022 · Wizards of the Coast
  • A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.

    Dec 8, 2022 · Wizards of the Coast
  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

    Dec 8, 2022 · Wizards of the Coast

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