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Long River Lurker

Long River Lurker

{2}{U}
Creature — Frog Scout

Ward {1}

Other Frogs you control have ward {1}.

When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.

2/3

Illustrated by Valera Lutfullina

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#57
RarityUncommon
ReleasedAug 2, 2024
EDHREC rank#6,471

Prices

USD$0.31
USD foil$0.36
EUR€0.07
EUR foil€0.18
MTGO0.03 tix
Rulings (3)
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.

    Jul 26, 2024 · Wizards of the Coast
  • Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

    Jul 26, 2024 · Wizards of the Coast
  • Once a ward ability of another Frog has triggered, causing it to lose ward by removing Long River Lurker or changing its creature types won't affect that ability. The appropriate player will still have to pay {1} or have their spell or ability countered.

    Jul 26, 2024 · Wizards of the Coast

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