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Mech Hangar

Mech Hangar

Land

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.

{3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Illustrated by Julian Kok Joon Wen

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#270
RarityUncommon
ReleasedFeb 18, 2022
EDHREC rank#3,375

Prices

USD$0.36
USD foil$0.47
EUR€0.28
EUR foil€0.51
MTGO0.03 tix
Rulings (2)
  • If an effect that causes a Vehicle to become a creature doesn't specify its power and toughness, it has the same power and toughness that it would normally have if it were crewed.

    Feb 18, 2022 · Wizards of the Coast
  • Mech Hangar's last ability doesn't count as “crewing” a Vehicle for any ability that would trigger off of a Vehicle becoming crewed.

    Feb 18, 2022 · Wizards of the Coast

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