Impulse Caster← Back to search
Plant a Sapling

Plant a Sapling // Fully-Grown Treefolk

Plant a Sapling{G}
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.)

Fully-Grown Treefolk{G}
Creature — Treefolk

(You can't cast this face unless it's been transformed by the front face.)

Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.

*/*

Illustrated by Lucas Firmino

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#582
RarityRare
ReleasedAug 2, 2024

Prices

USD$0.21
EUR€0.25
Rulings (4)
  • Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

    Nov 8, 2024 · Wizards of the Coast
  • Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

    Nov 8, 2024 · Wizards of the Coast
  • The ability that defines Fully-Grown Treefolk’s power and toughness applies in all zones, not just the battlefield.

    Nov 8, 2024 · Wizards of the Coast
  • For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

    Nov 8, 2024 · Wizards of the Coast

Related cards

More on this card