
Reap Intellect
Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Illustrated by Steven Belledin
Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy
This printing
Prices
USD$0.30
USD foil$0.39
EUR€0.37
EUR foil€0.42
MTGO0.02 tix
Rulings (3)
You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.
Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.
If you don’t exile any cards from the player’s hand, you don’t search that player’s library.











