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Riverwheel Sweep

Riverwheel Sweep

{2/U}{2/R}{2/W}
Sorcery

Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Illustrated by Wayne Wu

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#219
RarityUncommon
ReleasedApr 11, 2025
EDHREC rank#20,714

Prices

USD$0.15
USD foil$0.23
EUR€0.09
EUR foil€0.15
MTGO0.03 tix
Rulings (2)
  • If the target creature is an illegal target as Riverwheel Sweep tries to resolve, it won’t resolve and none of its effects will happen. You won’t exile any cards.

    Apr 4, 2025 · Wizards of the Coast
  • You pay all costs and follow all timing rules for cards played this way. For example, if the chosen exiled card is a land card, you may play it only during your main phase while the stack is empty.

    Apr 4, 2025 · Wizards of the Coast

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