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Rune of Speed

Rune of Speed

{1}{R}
Enchantment — Aura Rune

Enchant permanent

When this Aura enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Illustrated by Yeong-Hao Han

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#148
RarityUncommon
ReleasedFeb 5, 2021
EDHREC rank#12,192

Prices

USD$0.29
USD foil$0.36
EUR€0.10
EUR foil€0.19
MTGO0.03 tix
Rulings (2)
  • If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.

    Feb 5, 2021 · Wizards of the Coast
  • Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.

    Feb 5, 2021 · Wizards of the Coast

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