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Sergeant-at-Arms

Sergeant-at-Arms

{2}{W}
Creature — Human Soldier

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)

When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.

Knights get the glory. Soldiers get things done.

2/3

Illustrated by Scott Murphy

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#32
RarityCommon
ReleasedApr 27, 2018
EDHREC rank#26,667

Prices

USD$0.20
USD foil$0.15
EUR€0.04
EUR foil€0.18
MTGO0.05 tix
Rulings (6)
  • The kicker ability doesn't let you pay a kicker cost more than once.

    Nov 8, 2024 · Wizards of the Coast
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

    Nov 8, 2024 · Wizards of the Coast
  • If a spell's kicker cost was paid, the spell is "kicked."

    Nov 8, 2024 · Wizards of the Coast
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

    Nov 8, 2024 · Wizards of the Coast
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

    Nov 8, 2024 · Wizards of the Coast
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

    Nov 8, 2024 · Wizards of the Coast

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