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Stasis Field

Stasis Field

{1}{U}
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

Old glitches in mage-ring function became critical tools in Vryn's defense.

Illustrated by Jinho Bae

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#79
RarityCommon
ReleasedApr 21, 2023
EDHREC rank#13,779

Prices

USD$0.29
USD foil$0.18
EUR€0.08
EUR foil€0.13
MTGO0.03 tix
Rulings (3)
  • If the enchanted creature has an ability that grants abilities to other objects, Stasis Field’s effect will stop it from doing so. If the enchanted creature gains an ability after Stasis Field resolves, it will keep that ability.

    Apr 14, 2023 · Wizards of the Coast
  • Stasis Field overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.

    Apr 14, 2023 · Wizards of the Coast
  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.

    Apr 14, 2023 · Wizards of the Coast

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