Impulse Caster← Back to search
Szarel, Genesis Shepherd

Szarel, Genesis Shepherd

{2}{B}{R}{G}
Legendary Creature — Insect Druid

Flying

You may play lands from your graveyard.

Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature.

2/5

Illustrated by Matt Stewart

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#4
RarityMythic
ReleasedAug 1, 2025
EDHREC rank#4,075

Prices

USD$0.51
USD foil$0.48
EUR€0.79
EUR foil€0.43
MTGO11.99 tix
Rulings (4)
  • If Szarel leaves the battlefield at the same time as you sacrifice one or more other nontoken permanents during your turn (probably because you also sacrificed Szarel), its last ability triggers for each of those other nontoken permanents.

    Jul 25, 2025 · Wizards of the Coast
  • If Szarel leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.

    Jul 25, 2025 · Wizards of the Coast
  • Szarel’s second ability doesn’t change the times when you can play those land cards. You can still play lands only during your main phase when you have priority and the stack is empty.

    Jul 25, 2025 · Wizards of the Coast
  • Szarel’s second ability doesn’t allow you to activate abilities (such as cycling) of land cards in your graveyard.

    Jul 25, 2025 · Wizards of the Coast

Related cards

More on this card