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Tomorrow, Azami's Familiar

Tomorrow, Azami's Familiar

{5}{U}
Legendary Creature — Spirit

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

1/5

Illustrated by Christopher Rush

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#58
RarityRare
ReleasedFeb 4, 2005
EDHREC rank#18,117

Prices

USD$1.04
USD foil$18.01
EUR€0.31
EUR foil€5.10
MTGO0.02 tix
Rulings (5)
  • Tomorrow’s ability makes you look at the top three cards, not draw them. Therefore it won’t trigger abilities that trigger when cards are drawn.

    Feb 1, 2005 · Wizards of the Coast
  • If you would draw two cards, you look at the top three cards of your library, keep one, and put the rest on the bottom of your library in any order. Then you look at the new top three cards of your library, keep one, and put the rest on the bottom of your library in any order.

    Feb 1, 2005 · Wizards of the Coast
  • If you have fewer than three cards in your library, you keep one and put the rest back. If you have no cards in your library, you do nothing.

    Feb 1, 2005 · Wizards of the Coast
  • Having multiple Tomorrows on the battlefield does nothing extra.

    Feb 1, 2005 · Wizards of the Coast
  • Since Tomorrow replaces all your card drawing with looking at cards, you can’t lose the game by being required to draw more cards than are in your library with Tomorrow on the battlefield.

    Feb 1, 2005 · Wizards of the Coast

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