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Wandermare

Wandermare

{1}{G}{W}
Creature — Horse

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)

"A good steed will carry you home. A great steed will carry you to glory." —Syr Alin, the Lion's Claw

3/3

Illustrated by Kari Christensen

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#204
RarityUncommon
ReleasedOct 4, 2019
EDHREC rank#24,181

Prices

USD$0.07
USD foil$0.27
EUR€0.10
EUR foil€0.23
MTGO0.04 tix
Rulings (3)
  • Wandermare's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

    Oct 4, 2019 · Wizards of the Coast
  • If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

    Oct 4, 2019 · Wizards of the Coast
  • An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

    Oct 4, 2019 · Wizards of the Coast

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