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All Suns' Dawn

All Suns' Dawn

{4}{G}
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Illustrated by Glen Angus

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#81
RarityRare
ReleasedJun 4, 2004
EDHREC rank#17,116

Prices

USD$0.39
USD foil$5.67
EUR€0.32
EUR foil€2.60
MTGO0.02 tix
Rulings (3)
  • All Suns’ Dawn can have from zero to five targets, one for each color.

    Dec 1, 2004 · Wizards of the Coast
  • You choose the color each target must be when you choose it as a target, so if the card you targeted as a blue card is red when All Suns’ Dawn resolves, the card is an illegal target, even if the spell doesn’t target another red card.

    Dec 1, 2004 · Wizards of the Coast
  • You can target two blue-and-white multicolored cards by choosing one as the blue card and one as the white card.

    Dec 1, 2004 · Wizards of the Coast

Printings (3)

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