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Arterial Alchemy

Arterial Alchemy

{2}{R}
Enchantment

When this enchantment enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.

Illustrated by Caio Monteiro

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#95367
RarityRare
ReleasedApr 23, 2022
EDHREC rank#10,585

Prices

MTGO1.58 tix
Rulings (6)
  • If a Blood token is somehow both a creature and an Equipment, it can't be attached to a creature.

    Nov 19, 2021 · Wizards of the Coast
  • If you control more than one Arterial Alchemy, creatures equipped with Blood Equipment will get +2/+0 for each Arterial Alchemy. The equip cost is still {2}.

    Nov 19, 2021 · Wizards of the Coast
  • Blood tokens stop being Equipment if Arterial Alchemy leaves the battlefield. If any of them are attached to creatures at that time, they become unattached.

    Nov 19, 2021 · Wizards of the Coast
  • You can't sacrifice a Blood token to pay multiple costs.

    Jan 24, 2025 · Wizards of the Coast
  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.

    Jan 24, 2025 · Wizards of the Coast
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.

    Jan 24, 2025 · Wizards of the Coast

Printings (3)

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