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As Luck Would Have It

As Luck Would Have It

{G}
Enchantment

Hexproof

Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)

Illustrated by Milivoj Ćeran

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#33
RarityRare
ReleasedOct 7, 2022

Prices

USD foil$0.29
Rulings (2)
  • Any die roll with a numerical result will add luck counters to As Luck Would Have It. Rolling the planar die will not cause the second ability to trigger.

    Jan 19, 2018 · Wizards of the Coast
  • The check to win the game happens only as the second ability resolves. For example, if there are 99 luck counters on As Luck Would Have It and you proliferate to add a counter, you won’t automatically win the game.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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