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Better Than One

Better Than One

{G}{W}
Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Illustrated by Alex Konstad

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#128
RarityRare
ReleasedDec 8, 2017

Prices

USD$0.22
USD foil$0.87
EUR€0.13
EUR foil€0.55
Rulings (8)
  • It doesn’t have to be someone who plays Magic. This may be fun.

    Jan 19, 2018 · Wizards of the Coast
  • You and your new teammate become a Two-Headed Giant team and play under Two-Headed Giant rules from that point forward. Similarly, if you pick up a second teammate, you and your two teammates becomes a Three-Headed Giant team, and so on.

    Jan 19, 2018 · Wizards of the Coast
  • If there’s no one around to make a decision, you can call or text someone if you need to. If there’s a physical action required, such as high-fiving, you’ll need someone there.

    Jan 19, 2018 · Wizards of the Coast
  • For game purposes, your new teammate becomes the owner of the cards you give them for their library, hand, and permanents. Remember to get your cards back after the game.

    Jan 19, 2018 · Wizards of the Coast
  • You can give your new teammate Contraptions you control. You can also give them face down cards from your Contraption deck so they can form their own Contraption deck.

    Jan 19, 2018 · Wizards of the Coast
  • You can choose any player not currently in your game. This includes people who used to be in your game but left it.

    Jan 19, 2018 · Wizards of the Coast
  • Your new teammate must be someone not already in your game, although it can be someone who was once in your game but left.

    Jan 19, 2018 · Wizards of the Coast
  • Your new teammate must agree to play with you, although they don’t necessarily need to know how to play.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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