
Blood Clock
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
In an age of war, time is measured not by sand but by blood.
Illustrated by Keith Garletts
Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy
This printing
Prices
USD$1.46
EUR€0.86
Rulings (3)
A player with less than 2 life can’t pay 2 life and must return a permanent.
The choice of which permanent to return or whether to pay life is made as the triggered ability resolves.
A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so).













