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Borrowed Time

Borrowed Time

{2}{W}
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Teferi stepped calmly into the fray. Suddenly the sun paused in the sky and the werewolves' snarls froze on their faces.

Illustrated by Andreas Zafiratos

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#6
RarityUncommon
ReleasedJan 28, 2022
EDHREC rank#15,349

Prices

USD$0.32
USD foil$0.58
EUR€0.16
EUR foil€0.65
MTGO0.04 tix
Rulings (5)
  • If Borrowed Time leaves the battlefield before its enters-the-battlefield ability resolves, the target permanent won't be exiled.

    Sep 24, 2021 · Wizards of the Coast
  • Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

    Sep 24, 2021 · Wizards of the Coast
  • If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

    Sep 24, 2021 · Wizards of the Coast
  • Borrowed Time's ability is a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Borrowed Time leaves the battlefield.

    Sep 24, 2021 · Wizards of the Coast
  • In a multiplayer game, if Borrowed Time's owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

    Sep 24, 2021 · Wizards of the Coast

Printings (2)

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