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Cave-In

Cave-In

{3}{R}{R}
Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost.

Cave-In deals 2 damage to each creature and each player.

One fleet was gone; others were poised.

Illustrated by Mark Tedin

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#MMQ-180
RarityRare
ReleasedOct 19, 2026
EDHREC rank#16,493

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Rulings

No rulings for this card.

Printings (2)

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