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Chain Assassination

Chain Assassination

{2}{B}{B}
Instant

Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Destroy target creature. If another creature died this turn, draw a card.

"Who needs stealth when there's no one left to raise the alarm?" —Jacob Frye

Illustrated by Filipe Pagliuso

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#23
RarityUncommon
ReleasedJul 5, 2024
EDHREC rank#7,413

Prices

USD$0.28
USD foil$0.33
EUR€0.16
EUR foil€0.07
MTGO0.07 tix
Rulings (3)
  • Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

    Jul 5, 2024 · Wizards of the Coast
  • If the target creature is a legal target but isn’t destroyed, most likely because it has indestructible, you’ll still draw a card if another creature died this turn.

    Jul 5, 2024 · Wizards of the Coast
  • If the target creature is an illegal target by the time Chain Assassination tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card even if another creature has died this turn.

    Jul 5, 2024 · Wizards of the Coast

Printings (2)

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