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Connecting the Dots

Connecting the Dots

{1}{R}
Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)

{1}{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.

"How could I have missed it? The answer was right in front of me all along!"

Illustrated by Aaron J. Riley

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#403
RarityRare
ReleasedFeb 9, 2024
EDHREC rank#9,881

Prices

USD$0.30
USD foil$0.35
EUR€0.35
EUR foil€0.59
MTGO0.02 tix
Rulings (3)
  • You can pay the cost of "discard your hand" even if your hand contains zero cards.

    Feb 2, 2024 · Wizards of the Coast
  • If Connecting the Dots leaves the battlefield before you activate its last ability, any cards exiled by its triggered ability remain exiled face down for the rest of the game. (You still can't look at them.) If you somehow return the same Connecting the Dots to the battlefield, it will be a different object with no connection to those face-down cards.

    Feb 2, 2024 · Wizards of the Coast
  • Each Connecting the Dots you control has its own set of face-down exiled cards. Connecting the Dots's last ability puts only those cards into your hand, not those of any other Connecting the Dots.

    Feb 2, 2024 · Wizards of the Coast

Printings (4)

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