Impulse Caster← Back to search
Crack in Time

Crack in Time

{3}{W}
Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When this enchantment enters and at the beginning of your first main phase, exile target creature an opponent controls until this enchantment leaves the battlefield.

Illustrated by Eliz Roxs

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#336
RarityRare
ReleasedOct 13, 2023
EDHREC rank#14,030

Prices

USD$0.34
USD foil$0.31
EUR€0.46
EUR foil€0.65
Rulings (1)
  • If Crack in Time leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

    Oct 13, 2023 · Wizards of the Coast

Printings (4)

Related cards

More on this card