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Crimson Honor Guard

Crimson Honor Guard

{3}{R}{R}
Creature — Vampire Knight

Trample

At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.

The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them.

4/5

Illustrated by Kieran Yanner

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#145
RarityRare
ReleasedNov 19, 2021
EDHREC rank#17,546

Prices

USD$0.36
EUR€0.20
MTGO0.49 tix
Rulings (3)
  • Crimson Honor Guard's last ability triggers at the beginning of each player's end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.

    Aug 25, 2017 · Wizards of the Coast
  • The player could control any player's commander to satisfy Crimson Honor Guard's ability. If a player gains control of another player's commander “until end of turn,” the player who gained control of it will still control that commander during the end step.

    Aug 25, 2017 · Wizards of the Coast
  • Crimson Honor Guard will deal 4 damage to you, too, if you don't control a commander.

    Aug 25, 2017 · Wizards of the Coast

Printings (3)

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