Impulse Caster← Back to search
Damia, Sage of Stone

Damia, Sage of Stone

{4}{B}{G}{U}
Legendary Creature — Gorgon Wizard

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Ask your query and be on your way. Just don't look her in the eye.

4/4

Illustrated by Steve Argyle

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#191
RarityMythic
ReleasedJun 17, 2011
EDHREC rank#14,670

Prices

USD foil$4.38
EUR foil€0.55
Rulings (4)
  • The number of cards in your hand is checked at the beginning of your upkeep before you have the opportunity to cast spells and activate abilities. If you have seven or more cards in your hand at that time, Damia’s last ability won’t trigger.

    Sep 22, 2011 · Wizards of the Coast
  • Effects can modify the number of cards you’ll draw. For example, if you have four cards in your hand and control Thought Reflection (“If you would draw a card, draw two cards instead.”), you’ll draw six cards.

    Sep 22, 2011 · Wizards of the Coast
  • When Damia’s triggered ability tries to resolve, if you have seven or more cards in your hand, it will have no effect. If you have fewer than seven cards in your hand, you’ll determine the difference and draw that many cards.

    Sep 22, 2011 · Wizards of the Coast
  • After the ability has triggered but before it resolves, you have the opportunity to cast spells and activate abilities.

    Sep 22, 2011 · Wizards of the Coast

Printings (3)

Related cards

More on this card