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Day of the Dragons

Day of the Dragons

{4}{U}{U}{U}
Enchantment

When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Illustrated by Matthew D. Wilson

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#31
RarityRare
ReleasedMay 26, 2003
EDHREC rank#17,185

Prices

USD$0.48
USD foil$15.18
EUR€0.54
EUR foil€9.03
MTGO0.02 tix
Rulings (4)
  • If Day of the Dragons leaves the battlefield before its first ability has resolved, its second ability will trigger and you’ll sacrifice any Dragons you already control. Then its first ability will resolve and exile your creatures forever, leaving you with that many Dragon tokens.

    Nov 17, 2017 · Wizards of the Coast
  • Token creatures will count to determine how many Dragon tokens you create, but they won’t be returned to the battlefield when Day of the Dragons leaves the battlefield.

    Nov 17, 2017 · Wizards of the Coast
  • Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.

    Nov 17, 2017 · Wizards of the Coast
  • All of the nontoken creatures you exiled return to the battlefield when Day of the Dragons leaves the battlefield, even if some or all of the Dragon tokens had already left the battlefield.

    Nov 17, 2017 · Wizards of the Coast

Printings (4)

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