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Detection Tower

Detection Tower

Land

{T}: Add {C}.

{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

Its light exposes enemies and lays secrets bare.

Illustrated by Adam Paquette

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#249
RarityRare
ReleasedJul 13, 2018
EDHREC rank#3,626

Prices

USD$3.13
USD foil$4.33
EUR€1.90
EUR foil€2.57
MTGO0.02 tix
Rulings (3)
  • Because Detection Tower’s last ability doesn’t change the characteristics of any permanents, the set of creatures affected by it is constantly updated. Creatures that come under your opponents’ control later in the turn can be targeted as though they didn’t have hexproof.

    Jul 13, 2018 · Wizards of the Coast
  • Creatures your opponents control with “hexproof from [quality]” abilities can be targeted as though they didn’t have those abilities as well.

    Jul 13, 2018 · Wizards of the Coast
  • Your opponents and creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.

    Jul 13, 2018 · Wizards of the Coast

Printings (2)

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