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Embermaw Hellion

Embermaw Hellion

{3}{R}{R}
Creature — Hellion

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

4/5

Illustrated by James Paick

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#141
RarityRare
ReleasedJul 17, 2015
EDHREC rank#14,679

Prices

USD$0.24
USD foil$1.20
EUR€0.26
EUR foil€0.65
MTGO0.02 tix
Rulings (3)
  • Embermaw Hellion’s last ability doesn’t cause Embermaw Hellion to deal damage; it affects the amount of damage dealt by the original red source.

    Jun 22, 2015 · Wizards of the Coast
  • If the player or permanent being dealt damage is also affected by a damage prevention effect, that player or the controller of that permanent can apply that effect and Embermaw Hellion’s effect in any order. If all of the damage is prevented, Embermaw Hellion’s effect can’t apply to it.

    Jun 22, 2015 · Wizards of the Coast
  • Multiple Embermaw Hellions are cumulative. If you control two of them, you’ll add 2 to the damage dealt by another red source you control. In this case, you would also add 1 to the damage dealt by either Embermaw Hellion.

    Jun 22, 2015 · Wizards of the Coast

Printings (2)

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