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Enroll in the Coalition

Enroll in the Coalition

{3}{W}
Enchantment

You are a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.

Illustrated by Chris Mooney

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#4
RarityRare
ReleasedNov 7, 2019

Prices

USD$0.45
EUR€0.02
Rulings (5)
  • If a spell or ability’s targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn’t have to target a Flagbearer.

    Nov 12, 2019 · Wizards of the Coast
  • Flagbearer is a creature type, but while you control Enroll in the Coalition, you’re not a creature. You can’t be the target of spell or abilities that target creatures but not players, even if those spells or abilities affect Flagbearers specifically.

    Nov 12, 2019 · Wizards of the Coast
  • If a player chooses targets for another player’s spell or ability, or if targets are chosen randomly, they don’t have to target a Flagbearer.

    Nov 12, 2019 · Wizards of the Coast
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with “when,” “whenever,” or “at”) don’t have to target a Flagbearer.

    Nov 12, 2019 · Wizards of the Coast
  • Any player’s Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard and you control Enroll in the Coalition, an opponent’s Shock could target either creature or you, but not another player.

    Nov 12, 2019 · Wizards of the Coast

Printings (2)

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