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Eureka

Eureka

{2}{G}{G}
Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Illustrated by Ryan Pancoast

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#208
RarityMythic
ReleasedJun 16, 2014
EDHREC rank#18,198
Reserved listYes

Prices

MTGO0.12 tix
Rulings (5)
  • In a game of N players, the process ends when all N players in sequence (starting with you) choose not to put a card onto the battlefield. It doesn’t end the first time a player chooses not to put a card onto the battlefield. If a player chooses not to put a card onto the battlefield but the process continues, that player may put a card onto the battlefield the next time the process gets around to them.

    Oct 4, 2004 · Wizards of the Coast
  • If the card has an X in its mana cost, treat X as zero.

    Oct 4, 2004 · Wizards of the Coast
  • The cards are put onto the battlefield and will not trigger effects which trigger on such cards being “cast” or “played”.

    Oct 4, 2004 · Wizards of the Coast
  • Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)

    Oct 15, 2006 · Wizards of the Coast
  • A “permanent card” is a card that would be a permanent once it’s on the battlefield. Specifically, it’s an artifact, creature, enchantment, land, or planeswalker card.

    Sep 16, 2007 · Wizards of the Coast

Printings (4)

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