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Everythingamajig

Everythingamajig

{5}
Artifact

{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

{3}, {T}: Put a +1/+1 counter on target creature.

{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Illustrated by Chris Seaman

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#55
RarityRare
ReleasedOct 7, 2022

Prices

USD foil$2.51
Rulings (2)
  • For the third ability, you can’t add another CRANK! counter to your Contraption deck while proliferating. The Contraption deck is neither a permanent nor a player.

    Jan 19, 2018 · Wizards of the Coast
  • For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter.

    Jan 19, 2018 · Wizards of the Coast

Printings (2)

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