
Expedition Diviner
Creature — Merfolk Wizard
Flying
As long as you control another Wizard, this creature has "When this creature dies, draw a card."
Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil.
3/2
Illustrated by Heonhwa
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Prices
USD$0.22
EUR€0.12
Rulings (2)
Expedition Diviner has just one instance of its triggered ability, no matter how many other Wizards you control beyond the first.
If Expedition Diviner dies at the same time that each other Wizard you control leaves the battlefield, its ability triggers. For example, if the only creatures you control are two Expedition Diviners and both die at the same time, their abilities each trigger.













