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Flameskull

Flameskull

{1}{R}{R}
Creature — Skeleton

Flying

This creature can't block.

Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

3/1

Illustrated by Xavier Ribeiro

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#143a
RarityMythic
ReleasedJul 23, 2021
EDHREC rank#22,075

Prices

EUR foil€0.68
Rulings (2)
  • Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.

    Jul 23, 2021 · Wizards of the Coast
  • You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.

    Jul 23, 2021 · Wizards of the Coast

Printings (6)

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