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Garruk's Uprising

Garruk's Uprising

{2}{G}
Enchantment

When this enchantment enters, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever a creature you control with power 4 or greater enters, draw a card.

Illustrated by Wisnu Tan

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#220
RarityUncommon
ReleasedNov 15, 2024
EDHREC rank#91

Prices

USD$0.53
USD foil$0.94
EUR€0.52
EUR foil€0.74
MTGO0.03 tix
Rulings (4)
  • If you don't control a creature with power 4 or greater immediately after Garruk's Uprising enters, its first ability won't trigger. If you don't control one as the ability resolves, you don't draw a card. They don't have to be the same creature both times, however.

    Nov 8, 2024 · Wizards of the Coast
  • The first ability of Garruk's Uprising has you draw just one card, no matter how many creatures you control with power 4 or greater.

    Nov 8, 2024 · Wizards of the Coast
  • If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Garruk's Uprising's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature.

    Nov 8, 2024 · Wizards of the Coast
  • Once the last ability of Garruk's Uprising has triggered, lowering the power of the creature or removing it from the battlefield won't stop you from drawing a card.

    Nov 8, 2024 · Wizards of the Coast

Printings (12)

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