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Gold Mine

Gold Mine

Land

{T}: Add {C}.

Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.

☐, ☐, ☐, ☐, ☐

Illustrated by Max McCall

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#116
RarityRare
ReleasedNov 7, 2019

Prices

USD$0.96
EUR€4.79
Rulings (3)
  • Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends.

    Nov 12, 2019 · Wizards of the Coast
  • If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.

    Nov 12, 2019 · Wizards of the Coast
  • If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.

    Nov 12, 2019 · Wizards of the Coast

Printings (2)

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